Source for Daily Updates, Tips, and News on Star Wars Attacktix Game. Strategies for Basic Gameplay, Advanced Gameplay and Detailed Character Breakdowns. Visit our forum - http://attacktix.proboards.com
Showing posts with label transformers. Show all posts
Showing posts with label transformers. Show all posts
Wednesday, January 10, 2007
Attacktix.com Reveals Transformers Series 2
All images are currently hosted on Hasbro.com until I move them to my own server.
Friday, November 24, 2006
Master Attacktix's Scorponok Review and Strategy
Scorponok
by: Yaggleberry Finn of Master Attacktix

Attacktix Class: Captain
Transformers Class: Decepticon
Point value: 30
Base Speed: 10
Special Power: Recruit (x2 Insecticon)
Special Power Ratio: 10/26 (38%)
Attack Type: Striker (Scoop Arm)
I'll admit that I know very little about the current band of Transformers. I've done a little bit of research on Scorponok and there are a few different versions of him to be found. Regardless of which Scorponok you refer to, he's always a terrifying sight on the battlefield. This Scorponok is from the Energon Series, in which Scorponok is the leader of the Terrorcons - a group that includes Insecticon. That helps make a connection with his Recruit Special Power.
As an Attacktix figure, Scorponok is pretty powerful. His main limitation is his 10 speed - that's not too much of a problem against the current group of Autobots, but that may keep him from ever engaging a 12 speed Striker from the Star Wars or Marvel lines. The Captain designation doesn't lend itself to alot of support, but it does protect him from any Leader or Warrior specific Vengeance powers.
Scorponok is a very unique figure in that his Strike is not powered by a spring. His attack power is derived solely on how hard you strike with him. That was an interesting possibility to me, but I was skeptical until I got my hands on one. The first time I used Scorponok I sounded just like the kid at the end of The Incredibles: "That was totally wicked!" I simply couldn't believe the destructive potential of this figure! My friends think he should be illegal.
Tips for attacking with Scorponok
There are two main considerations in attacking with Scorponok. The first is that he's really best suited to be a second-wave Striker. As I said before, his 10 speed may limit him from ever getting in attack range. Teaming him up with one or two Crumplezones (or a faster Striker from another Attacktix line) would be very helpful. If you don't have two Insecticons available for your backups then Scorponok's Special Power is rendered useless.
Once you're able to get Scorponok in attack range, the key is to hold his Striking arm in such a way that you're really able to get maximum Striking power. In fact, it's almost as if you're knocking the figures down with your own finger. I've embedded a video below that shows how I attack with Scorponok. Rather than try to explain further, I'll just let you watch that.
Tips for attacking Scorponok
While Scorponok has a large base, he has a weakness in the area of defense. Even a small missle Launcher can knock him out if it hits the right spot: his head or high on his chest just below the head. I had no trouble dropping him from 18 inches away with a Decepticlone. You may want to use Vector Prime against Scorponok, as his Special will likely remove any Insecticons that Scorponok brings into the game.
Alternative strategies
by: Yaggleberry Finn of Master Attacktix

Attacktix Class: Captain
Transformers Class: Decepticon
Point value: 30
Base Speed: 10
Special Power: Recruit (x2 Insecticon)
Special Power Ratio: 10/26 (38%)
Attack Type: Striker (Scoop Arm)
I'll admit that I know very little about the current band of Transformers. I've done a little bit of research on Scorponok and there are a few different versions of him to be found. Regardless of which Scorponok you refer to, he's always a terrifying sight on the battlefield. This Scorponok is from the Energon Series, in which Scorponok is the leader of the Terrorcons - a group that includes Insecticon. That helps make a connection with his Recruit Special Power.
As an Attacktix figure, Scorponok is pretty powerful. His main limitation is his 10 speed - that's not too much of a problem against the current group of Autobots, but that may keep him from ever engaging a 12 speed Striker from the Star Wars or Marvel lines. The Captain designation doesn't lend itself to alot of support, but it does protect him from any Leader or Warrior specific Vengeance powers.
Scorponok is a very unique figure in that his Strike is not powered by a spring. His attack power is derived solely on how hard you strike with him. That was an interesting possibility to me, but I was skeptical until I got my hands on one. The first time I used Scorponok I sounded just like the kid at the end of The Incredibles: "That was totally wicked!" I simply couldn't believe the destructive potential of this figure! My friends think he should be illegal.
Tips for attacking with Scorponok
There are two main considerations in attacking with Scorponok. The first is that he's really best suited to be a second-wave Striker. As I said before, his 10 speed may limit him from ever getting in attack range. Teaming him up with one or two Crumplezones (or a faster Striker from another Attacktix line) would be very helpful. If you don't have two Insecticons available for your backups then Scorponok's Special Power is rendered useless.
Once you're able to get Scorponok in attack range, the key is to hold his Striking arm in such a way that you're really able to get maximum Striking power. In fact, it's almost as if you're knocking the figures down with your own finger. I've embedded a video below that shows how I attack with Scorponok. Rather than try to explain further, I'll just let you watch that.
Tips for attacking Scorponok
While Scorponok has a large base, he has a weakness in the area of defense. Even a small missle Launcher can knock him out if it hits the right spot: his head or high on his chest just below the head. I had no trouble dropping him from 18 inches away with a Decepticlone. You may want to use Vector Prime against Scorponok, as his Special will likely remove any Insecticons that Scorponok brings into the game.
Alternative strategies
Wednesday, November 15, 2006
Transformers Attacktix in Japan
I found an interesting Japanese website about Attacktix. I figured I would post it here, I like to see the Japanese names for the figures.
From Infoseek Japan
As for *TF-23 defect turn.
From Infoseek Japan
ATTACKTIX [atatsukuteikusu] |
| The series of the action game which [atatsukuteikusu] (Attacktix), [hazuburo] sells from 2005, uses the action figure. Plural characters such as Star Wars are merchandised. When [atatsukuteikusu] designates “the booster pack” of the blind package where the figure of the single item is enclosed to random as the basic commodity, after the purchasing in order to be able to begin the game directly, the figure and the rule book of number field was set “starter set” and, M (Mega) large-sized figure “battle masters” of class and develops, also the collection case “battle case” which becomes play field and so on is sold. With this corner, it was sold from 2006, you handle in regard to the transformer-related product, but in regard to the data on the game you do not detail, basically you introduce as one kind of collection figure. Size of the figure itself differs depending upon the thing, but size of approximately 6~7 centimeter. The lower half body is locked by the base and it is not possible to remove, but the head, the waist and the both arms mobility do the upper body. Modelling every one is exaggerated partly because of the gimmick, but detail and the like seems that is inserted the original toy in reference. |
* Feature of [atatsukuteikusu] game *
Transformer series 1
| In transformer series 1, the character of [enerugon] and the rhinoceros baht remaining overnight focusing on line-up was united, the product which is sold set the figure 4 body, “starter set” and the figure 2 body were enclosed to figure converted “booster pack” and [enerugon] edition [omegasupurimu] to random the “battle masters”, to that crossover gift set 4 kinds of “[intagiyarakuteitsuku] showdown” of the Star Wars. [garubatoron] it is attached to the catalog and the like, and the “battle case”, are some which are stated as TF-23, but we are not sold really and have become defect turn. |
* [busutapatsuku] TF-01~06, 07~12 and 13~18 | |
| TF-01 MINI-CON (mini computer) | |
| TF-02 OMNICON ([omunikon]) | |
| TF-03 DECEPTICLONE ([deiseputeikuron]) | |
| TF-04 INSECTICON ([insekuteikon]) | |
| TF-05 RODIMUS ([rodeimasu]) | |
| TF-06 BATTLE RAVAGE ([batorurabetsuji]) | |
| TF-07 SCOURGE ([sukaji]) | |
| TF-08 STARSCREAM ([sutasukurimu]) | |
| TF-09 HOT SHOT (hot shot) | |
| TF-10 EXCELLION ([ekuserion]) | |
| TF-11 VECTOR PRIME (vector prime) | |
| TF-12 LANDMINE ([randomain]) | |
| TF-13 SUPER OPTIMUS PRIME ([supaoputeimasu] prime) | |
| TF-14 SUPER OPTIMUS PRIME ([supaoputeimasu] prime) | Vehicle form |
| TF-15 SCORPONOK ([sukoruponotsuku]) | |
| TF-16 MEGATRON (Mega tron) | |
| TF-17 MEGATRON (Mega tron) | Vehicle form |
| TF-18 RANSACK (run sack) | |
* Starter set | |
| TF-19 OVERHAUL (overhaul) | |
| TF-20 DIRTBOSS (dirt boss) | |
| TF-21 SKYBLAST (sky blast) | |
| TF-22 SKYBLAST (sky blast) | Vehicle form |
* Battle masters | |
| TF-24 OMEGA SUPREME ([omegasupurimu]) | |
| TF-25 CRUMPLEZONE (clan pulling zone) | |
* [intagiyarakuteitsuku] showdown | |
| SVT-01 OMEGA SENTINEL (Omega sentinel) | |
| SVT-02 AT-RT | Star Wars |
| SVT-03 LUKE SKYWALKER ([ruku] [sukaiuoka]) | Star Wars |
| SVT-04 DARTH VADER (dozen [vueida]) | Star Wars |
| SVT-05 SUPER OPTIMUS PRIME ([supaoputeimasu] prime) | |
| SVT-06 MEGATRON (Mega tron) | |
As for *TF-23 defect turn.
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